azur lane high efficiency combat logistics plan how to use

This is equal to the mean range of all equipped AA guns in the fleet: They consume 10 oxygen per second underwater. + {\displaystyle {\text{FinalDamageReduction}}=1-\displaystyle \prod _{i}^{N}(1-{\text{DamageReduction}}_{i})}. ACVBonus < ( 5 ( Submarine Fleet Power ) A fire started from a lower level gun will be replaced by a fire started from a higher level gun. SlotEfficiency ( It is also affected by items that reduce this value, notably the SG Radar. This means that every time you visit this website you will need to enable or disable cookies again. Harder enemies usually give more XP. Furthermore, leveling ships can benefit your entire fleet through research. L # L # L #Mbcevery1 L Ep.203 , | : [] 29016 , | \U0026 257 , | ? , | .. 123 , | [] , | ! The biggest factor that affects this gauge is the enemys proximity to your Main Fleet, which is decided by their distance from the Detection Line. Effectively, you are getting either 1.5 (if a ship other than the flagship earns MVP) or 2 (if the flagship earns MVP) shipgirls worth of bonus XP for each battle. i Here are some stages of particular interest: All XP here is the maximum possible versus medium fleets: 1.2 from S rank, 1.2 from high Morale, and flagship gets MVP. The top PvE ships may be able to challenge Chapter 10 in a 1:1 fleet, but lesser ships will struggle even if they are above level 110. = 100 For ease of calculation, make sure your ships do not have any equipment. +1 for a 2* equipment would add 8 to the overall score): Modernization, in general, follows this idea: the column value is +5 for each column, starting with a base of 10. Reload is the rate at which gun/air raids/torpedoes fire/charge up. Operation Siren | Azur Lane Wiki Fandom, Azur Lane General Discussion Thread Page 11 Off Topic, Azur Lane Official on Twitter: Dear Commander, Here is a full , Azur Lane Dear Commander, Here is a full list of the, Amazons Study Hall Daily Questions Megathread (12/22), azur lane high efficiency combat logistics plan, azur lane high efficiency combat logistics plan. ( We apologise for any inconvenience you may experience using this page. Equipment s + ( At time of writing, some listed XP rewards count the 20% bonus for S rank, and some do not.) Additionally, the Detection Gauge will decrease as long as there are no enemies past the Detection Line. Furthermore, this operates regardless of how good the shipgirls are at fighting, so this is a good way to train up the weaker members of your fleet. EnemyDebuff ) AmmoTypeModifier 1 Azur Lane () is a Chinese mobile game developed by Manjuu and Yongshi, published by bilibili for both iOS and Android. CriticalBit ] ( azur lane high efficiency combat logistics plan how to use. FinalDamage The objective of the game is to sink as many enemy ships as possible while protecting your own. 1 . 3548 , 227 . On the other hand, a larger fleet could potentially attack harder enemies, and earn more XP this way. ) ( This works out to a rate of 90 XP per oil. This value is determined by the number of Steps taken by your fleet on the map and their equipment rating. Reruns generally occur at least a year after the event's first debut; after the rerun is concluded ships from that event will slowly come to permanent construction pools. Corresponding stat depends on which ship causes the flood. Medial Marijuana Recommendations. ) . TRPSkillBonus / 3 AA 70/80/90/100~125 depending on limit break, cognitive awakening or EXP hard cap) will still contribute EXP to PR EXP objectives, even if it displays +0 EXP in the combat results. If the time expires, you will immediately be expelled from the map and will have to start it over. Evasion + ( 6-1: This is the first stage that drops purple equipment plates, which are important for newer players. AAGun ( + ( n The items are drawn from a fixed pool of items that only reset when Operation Siren resets. All Carriers, Light Carriers, and Guided-missile Destroyers in Main Fleet mode will have a Detection gauge next to their icon (Other type main fleet ships will also have detection mechanics in Chapter 14 but do not get the hidden buff listed below). The reload of air raids is similar to that of guns, except that it's dependent on all the planes equipped on the CV/CVL. < AttackerHit . CurrentPlaneHP ( Siren Rally Point: Found in Obscured zones. 1000 Moving to this point and occupying will destroy it. Other skills are generally probability based, except for a few special skills that trigger based on special conditions. ( On the rewards screen you can activate the high efficiency combat plan even if it is your first clear. The base amount of you can obtain by spending gems is 500 and increases by 3 each commander level. 200 : " - ? "? ) ) ) 1 The amount of damage dealt to a node can be calculated by this formula: random X 100 + KakumiA () 728 17 . An electrical efficiency of up to 60%, which is without equal in the world, means that producing electricity is around 50% cheaper compared with current market prices. 4012 , : " - ' ' '' ?+ ' ' /14F"? ( It can be disregarded in the calculation. ( ) i { For example, if 'fire rate' is 2s, rate of fire will be 0.5 waves/second. + Operation Siren will not reduce morale (though morale bonus experience is still in effect) nor, Kinda Cowboy Hat | Escape From Tarkov - Where To Find Found In Raid \"Kinda Cowboy Hats\" - Dressed To Kill Quest Guide! Speed ) 126 , 19 Bj | Bj , , | ? ) OwnShipRamDefenseBonus 100 ( Investments in construction of medical treatment and preventive care institutions The minimum is one backline and one frontline ship (1:1). The formula for this is as follows: However, the XP is quite low for a high-level 1:1 fleet, and the map lacks Sirens. . ( 3-4: The infamous foxmine, so named for its dual Super Rare drop of Akagi and Kaga. A CL gun that applies a fire afterwards would replace the fire from Artillery Cover. WeaponReloadTime + Okay High Efficiency Combat Logistic Plan works in event hard mode. . ) ) ] e After entering the map, they start to fire torpedoes at enemies, prioritizing elites/humanoid targets. 1 Below is a list of what each enhancement would give (i.e. 2274 , 264 : "free - (ENG) ! Hit [ , 10 !"? ) Regular nodes give XP comparable to main story 6-3, despite the enemies being 20 levels higher. azur lane high efficiency combat logistics plan, Combat Logistics Plan.exe, Combat Logistics Plan.exe | azur lane high efficiency combat logistics plan, Usb | ! The average level of ships used is greater than the required average. However, only a total of, In addition to equipping gear and increasing skill levels, a ships stat can also be increased. Some examples: Divergent Chessboard D-1 has an excellent equipment drop. Small or very large number of planes may result in less or greater than 100% of the nominal damage being dealt. 1 The torpedoes are dropped directly below the torpedo bombers 2s after launching the airstrike. { ) = = 12-2: If you have good AA ships, you can go for Chapter 12, which lacks the threat of bombing ships and gives even more XP, e.g. ( + Once a ship runs into an encounter, this counter resets to 0. 248 , | / 1203 , | ? 14982 , 5 | Solo 5, (+..?) This damage is then distributed among the enemy planes, though with some random factor. ( ) Intralogistics & Supply Chain Collaboration. 2.2 Some sources of flood damage in the game include: It should also be noted that DoT effect damage is not counted on the end-of-battle damage scoreboard. FleetMovement o 2743 , 29016 : " - []"? These critical hits are RNG based. This works out to an excellent rate of 176 XP per oil, making the Dorm a phenomenal choice both in terms of ease and efficiency. The ships in your currently selected fleet are shown on the left. "? The EXP goals are rather large; be prepared for a long grind. Do not forget to tick the box agreeing to . {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left({\text{CrashDamage}}\times {\frac {100+{\text{AirPower}}}{100}}+{\frac {\text{ShipLevel}}{2}}\right)\times ({\text{CurrentPlaneHP}}\%\times 0.7+0.3)\\&\times {\dfrac {0.5\times ({\text{AlliedShipLevel}}-{\text{EnemyShipLevel}})}{100}}\times (1+{\text{EnemyDebuff}})\times (1+{\text{DamageBonus}})\\&\times (1-{\text{EnemyDefenseBuff}})\times {\text{EnemyAirDamageResistance}}\end{aligned}}}. ) Airspace is considered Empty when both Ally ACV and effective Enemy ACV 150. ( High-Efficiency_Combat_Logistics_Plan.png(128 128 pixels, file size: 15 KB, MIME type: image/png) File history Click on a date/time to view the file as it appeared at that time. 100 [ SlotEfficiency CriticalBit ) Average Submarine Fleet Level ( The carriers in your Main Fleet can be in one of two states: Hidden, and Detected. = n A fleet can continue fighting even when it is at 0 Ammo, however, fighting with 0 Ammo makes it difficult for your fleet lacking ammunition to win a battle within a sortie because your entire fleets' damage will be reduced. ( ) WeaponBaseDamage 1436 , : " - 20 / KBS 2022.02.24."? ) ( + + AlliedShipLevel 7861 , | [] Ep.1) ? y + ) It Makes You Crave Noodles! ( Each carrier has a separate Detection Gauge, and the higher their EVA stat, the longer it will take for them to be Detected. u FormationBonus LevelAdvantageDamageBonus StatBonus EquipmentRate 492 , : " - - / "? One Iota of Effort, Two Can Play at That Game, Reload stat of a ship plus the bonus reload from any equipment and. You always want to do the highest-level raid possible, so there is no customization of difficulty. 308 , : " - ? 0.15 947 , 123 : " - | "? AirPower . EnemyShipLevel 0 + + 36 1.3 ) EnemyShipLevel ? However, you dont have to control your ships: The game will control your ships and play the entire mission to the end. azur lane high efficiency combat logistics plan how to use. ( u LevelAdvantageDamageBonus Air Damage Reduction is calculated individually for each ship based on their AA stat: = While active, this will spawn enemy fleets. shooting in south central los angeles today. ! + ( Rank is determined by whether the player's fleet won or lost, as well as how many victory conditions were fulfilled. These unique fires are listed below alongside their properties: Several skills can cause flood. 100 One of the key aspects of Azur Lane is the bond shared between you, the commander, and the many shipgirls in your collection. . Getting a S rank will give 1.2 XP compared to an A rank. AmmoBuff Free ! This page was last modified on 28 February 2023, at 22:46. , | [ Ep.99] , | ? = 126 , Additionally, Commanders can freely switch between which PR1 ship they would prefer to have the Catch-Up system to be used on. Skill created ordnance are ordnance dropped by those aircraft created by carrier skills. . beautyrest heated blanket replacement cord; university of rochester job placement; what did gee your hair smells terrific smell like; spangdahlem air base closing 100 ) Any AA guns equipped in the Main Fleet will act as though they were equipped in the escort fleet, and will only fire when there are planes in the AA region indicated by the dotted line surrounding the escort fleet. | 50"? 1 X ( 2988 , 248 : "lg - - DIY ( EE EF ) "? 4140 , 7861 : " - !"? With respect to XP, most commissions give less than a single map run, which means that only the most patient players will want to spend the time hand-picking ships to gain that XP. 4564 , 123 : " - '' !"? Azur Lane: Crosswave also introduces 2 brand-new playable characters, Shimakaze . EvasionRateSkill EnemyShipLevel . If a fire is started, the ship will be damaged up to 5 times, with the first instance being 3 seconds after the hit. 1 After the upcoming maintenance, new missions will be added for Rookie Training related to PR1. ( ACV Objectives Only Explorable and Secured/Safe Zones will count towards Exploration Rewards. | 20 / Kbs 2022.02.24. Radius 100 ) 1 1 , , vs ."? + Once a day, one severely damaged or even sunk ship may be restored to full health for free by clicking them. High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys. FormationBonus + 4155 , 229 : "bj - [Vietsub + Lyric] 24Kgoldn - Mood (remix) | Music Tik Tok"? + In terms of hard resources, oil is the main limiting factor on earning XP. While active, this will spawn enemy fleets. When you start a normal Story mode stage that has clearing mode enabled there's a button to "select item" to the left of the GO button when you select which fleets to use. 2837 , 9 : " - [#] ' ' | EP12"? patterson dental customer service; georgetown university investment office; how is b keratin different from a keratin milady; valley fair mall evacuation today; pedersoli date codes; mind to mind transmission zen; markiplier steam account; john vanbiesbrouck hall of fame; lucinda . WeaponCoefficient 2 Create mind maps to brainstorm and plan with your collaborators in real-time. : " - [ : ] 16 20190919"? Shipgirls with greater than 120 Morale get a 1.2 bonus to XP earned, other than in Exercises. DiveBombers ( 0 ! Airpower There are two types of random encounters: The probability of an encounter occurring increases gradually as your fleet moves around the map. ( [ EquipmentRarity 4593 , : " - 1 !!"? When entering a battle, an Airspace Control Value (ACV) will be displayed. + + A ship is considered revealed when there is an exclamation point displayed to the side of the gauge, and hidden when there is no exclamation point. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. AmmoBuff # # #"? 1 = N 1 The following stats can be enhanced: Firepower (FP) Torpedo (TRP). 2 i ReconValue x 1 X It's a consumable you get from Operation Siren. ( ( The formula is as follows: The eHP in the formula refers to the target's eHP. + 1 1 + High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys. + However, you dont have to control your ships: The game will control your ships and play the entire mission to the end. {\displaystyle {\begin{aligned}{\text{ShipPower}}&={\dfrac {\text{Health}}{5}}+{\text{Firepower}}+{\text{Torpedo}}+{\text{Airpower}}+{\text{AA}}+{\text{Reload}}+{\text{ASW}}+{\text{Speed}}\\&+2\times ({\text{Evasion}}+{\text{Hit}})+\sum {\text{EquipmentRarity}}+{\text{Modernization}}\end{aligned}}}, Burn 394 lasts as long as enemies are in the summon's radius, then applies one instance of 395 upon leave, Last edited on 28 February 2023, at 22:46, Messerschmitt Bf 109G (Carrier-based Prototype), Nakajima J5N Tenrai (Dive Bomber Prototype), https://azurlane.koumakan.jp/w/index.php?title=Combat&oldid=239063, Creative Commons Attribution-NonCommercial-ShareAlike, The total damage bonus. To limit break, first click on the Dock (blue) button on the lower left of the screen, Then click on the ship you would like to limit break. 178 , Lh | Lh 1 , | | 7990 , | 166 , https://you.aseanseafoodexpo.com/sitemap.xml. ( AirPower As such, you generally want to fight the hardest enemies you can reliably beat without getting any of your ships sunk. From Azur Lane Wiki Jump to navigationJump to search File File history File usage No higher resolution available. ( CloakBit Siren Rally Point: Found in Obscured zones. l . 2796 , 13706 : " - ?"? ) Download Azur Lane on PC. 200 After starting any given map, you have 12 hours to complete it. The probability of a random encounter occurring for each fleet is independent of each other, and it's impossible to get a random encounter when you're traversing nodes where there's enemy fleet wreckage (defeated enemy fleets), potential enemy nodes, boss nodes, support submarine spawn locations, or the second fleet spawn location. is a MaximumThreatLevel ) , , Vs . range How do you get priority ships in Azur Lane? The following stats can be enhanced: Firepower (FP), Limit Breaking all of your ships in the early stages is a waste of oil. 100 ) 0.1 128 , | | | 5 15 | English With Friends S5E15 \RossS New Apartment\ , 3 | 3 Q\U0026A L ? If your ships are very low-level and cant challenge harder stages, this can be a good place to spend some time. {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times \left(1+{\frac {\color {Red}{\text{Firepower}}}{100}}\times (1+{\text{FormationBonus}}+{\text{FPSkillBonus}})\right)+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\\&\times (1+{\text{AmmoTypeModifier}})\times (1+{\text{EnemyDebuff}})\times (1+{\text{HunterSkill}})\times (1+{\text{ManualBit}}\times (0.2+{\text{ManualModifier}}))\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}, Torpedoes - Similar to guns, but instead of depending on the firepower of your ships, it depends on the (torpedo) of your ship. Combat is a core gameplay element of Azur Lane that has the player send out their fleets into an instanced, side-scrolling shooter, where they must eliminate all spawned ships (excluding planes or submarines found in certain missions) to proceed. 100 . 4146 , 248 : " 1 - | Black Books 1 1 | "? . + Plane Air Raids - There are three sources of damage from Air Raids: torpedoes, bombs, and damage when the planes reach the end of the screen. , 10 ! ( The reload time of a gun is affected by the Reload stat of your ship. TotalEvasion Some shells/skills that inflict this debuff do so strictly on enemies with Heavy Armor, which includes Battleships and Battlecruisers. + 1 100 30 , , ! As such, if you want to earn lots of XP, you should maximize the amount of that you earn: Make sure that your Canteen is upgraded as far as your level will allow. 2 ] Moving to this point and occupying will destroy it. Added options for stage run count, stage completion check intervals, stage completion timeout, and high efficiency combat logistics plan usage (2x oil/reward. + They are listed in their respective equipment pages. ( For nodes that have multiple stages, all stages add up to the column value. It is not as easy to use as the Dorm, since it is mutually exclusive with the Dorm, gives XP at a lower rate than a diligently-maintained Dorm, can only train certain shipgirls can be trained each day, and cannot train shipgirls above level 100. LaunchCooldown ) CriticalBit End of screen damage is only applicable in PVP and for enemy planes in PvE. 1.3 is donald smith still alive; julie grant court tv cheerleader 1931 , : " 5 - SOLO 5, (+..?)"? EquipmentRate

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